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Process··5 min read

How long to build a website, an app or a SaaS? The real timeline

From discovery call to launch: the 4 steps of the ImpartialGames method, typical timelines per project type, and what makes them slip.

A digital project doesn't take "somewhere between two weeks and six months": it follows precise steps, each with its own deliverable. Here is our actual process — the one every project follows, from a showcase website to a full SaaS.

Our 4-step method

The ImpartialGames process, from scoping to launch
StepWhat happensDeliverable
01 — DiscoveryActive listening, needs scoping, measurable goalsSpecification document
02 — DesignUI/UX mockups, design system, iterations with youApproved Figma mockups
03 — DevelopmentClean code, continuous iterations, regular checkpointsTestable beta version
04 — LaunchDeployment, performance & SEO optimization, follow-upLive product

Typical timelines per project

  • Landing page (Launch Pack): typically 2 to 3 weeks between the approved spec and going live.
  • Full website (Studio Pack): usually 4 to 8 weeks depending on page count and content production.
  • Application / SaaS (Elite Pack): from 8 to 12 weeks for a first production version, then continuous iterations.

Every quote includes a precise schedule specific to your project: these ranges are observed orders of magnitude, not generic promises.

What actually makes a schedule slip

  • Late content (copy, photos, legal pages) — the #1 cause, by far.
  • Slow approvals: every review loop longer than a week pushes everything back.
  • Scope creep without an explicit re-plan.

Frequently asked questions

Can a launch be fast-tracked for a hard deadline?

Yes — if the date is known at scoping time: we split the scope into an essential V1 delivered on time, followed by iterations. That's the most reliable lever — far better than compressing the steps.

What happens after launch?

You keep full ownership of the code. The Care & Growth subscription (€50/month) covers updates, security, monitoring and 5 small monthly changes — or your team takes over internally, your call.